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Absolutely amazing game, the latest update has been so much fun to play! Thank you so much for this game, DoubleCap Productions! <3

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Hiya! I love the new update the sounds and everything....how ever everytime that I shoot a bubblegum bomb i get this error code? 

############################################################################################

ERROR in action number 1

of Destroy Event for object obj_burpbubble:

instance_create_layer :: specified layer (-1) does not exist

at gml_Object_obj_burpbubble_Destroy_0

############################################################################################

gml_Object_obj_burpbubble_Destroy_0 (line -1)

gml_Object_obj_burpbubble_Collision_obj_enemy (line -1)

This should be fixed now in V1.203. We're sorry about the trouble.

(2 edits)

Firstly, this update is great stuff and I believe it ascends your game to the cream of the crop of those on itch! Love all the new fanart and the key system for those of us who are a little less capable achievement wise. Both new characters, Puff Punk especially, play uniquely and I love the transformation aspect of Sugar.

One thing I do seem to be having a problem with is that I am certain I am missing all the caramel fairies but I cannot seem to get the related skin for sugar. Unsure if it is a bug or simply something I am doing wrong.

The shiny bosses were a pleasant surprise when I came across them in boss rush mode - all the new additions are great! (coconut is my fav)

To be frank, I could not reasonably request anything more to have come from this update. You have evidently been extremely hard at work which is why when I ask these next two questions I don't want to cause any hinderance:

1. Could it be possible for Sugar, upon eating a boss, to use GP / meter to gassily launch some kind of projectiles to deal more damage at the cost of duration of transformation?

2. I understand Anon is not into braps. I respect that choice and do not want to change the base skin or make a resprite resembling her or skullgeist. Out of curiosity and upon inspecting the game's files, however, I would just like to know if it would be possible for me to create a resprite that does enable them without a big change to the files. I love the mechanics of the Pump Punk character but just don't want to infringe on someone else by doing this. If anon does not want the character's resprites to have braps, that is good by me.

Thank you for enduring this wall of text - TL:DR I love the update and would genuinely give it a 10/10. I am excited to see where this'll go; nothing needs changing with your devotion to this game, that is for certain!

Thank you for your notes!

For the Fairy, Fairy Kind award, you have to avoid eating 3 Caramel fairies in a single game. I looked into this and couldn't find any issues, but let me know if it still persists.

I like the idea of Sugar's transformation shooting gassy attacks; We might add this in a future update! It's hard to say no to more gas.

As for Pump Punk, unfortunately, custom sprites default to Pump Punk's sprites when something goes wrong, and it's hard to detect. It's simply the safer option. Sorry for the disappointment.

Still, we're glad you enjoyed this project, and we hope to see you enjoy what else we have coming~!

Thank you for the swift reply! Glad to hear I may have inspired something! All the best 

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Puede que este comentario no aporte mucho pero, me gusto enserio las nuevas musicas que agregastes, esa musica en los niveles mas avanzados del modo normal de arcade "no me acuerdo en que nivel empezaba esa musica, tengo mala memoria perdon u.u" hace que las partidas sean mas emocionantes.
El saber que la dificultad va aumentado junto con el acompañamiento de un ritmo mas acelerado, es simplemente hermoso que no tengo palabras para describirlo nwn

Un saludo de parte de alguien de Sur-America Latam.

Muchas bendiciones y que tengas mucha suerte en tu dia a dia n.n 

This update left me as surprised as the first mega update, and now we have a REAL inflation girl! I used to use Minerva on everything (even tried to make a boisterous blueberry skin, but my drawing is horrible and it exported weirdly), but now my answers have been heard. The new addition to Pheobe was also really nice, being able to hold bullets is silly and also helpful. I still haven't got around to really enjoy sugar, but shes cute, so thats a plus.
The bosses are amazing too, very good concepts. I HATE the coconut cake though, she's way to hard to beat (With Punk) or its just a skill issue.
and the skins are just the perfect thing on top, seeing a permantly berrified Sally was nice to see, the cowgirl pheobe is nice, and Punk is stunning as usual. I don't have any complaints honestly, I just wanted to share how much I enjoyed this update!

Also... if anyone knows how to make customs, could you please make a boisterous berry for Sally.. do that, and my life is yours.

(1 edit)

Thank you! Also, Corpulent Coconut is male. (It's okay, it's hard to tell with a cast full of women. He's also the only male character in this game as of now.)

Well didn't think I'd see another update to this game after a while, but it is a very pleasant surprise :3
Game is still just as fun as before, the new characters are very neat as well, Sugar with her whole thing of changing her state with the various powers is very fun, and Pump Punk is easily my favorite because both inflation and her neat way of attacking because of it~
Will say after replaying it a bit after the update, I guess I'd ask for a few things XD

One thing I'll ask is regarding the gallery and wondering if it would be possible to replay pump punks animations in it? both for pumping up the boss and getting *punked* as I think adding those as a sort of replayable option in the gallery might be a fun idea instead of having to re-fight up to a boss just to see the animation in its entirety.

Second thing I'd ask is if it's at all possible to have the power up cakes spawn in the boss buffet mode? unless I missed one spawning I didn't notice any, think it would be helpful for players wanting to unlock all the "beat a boss x way" achievements instead of having to luck out in normal play for a boss they don't have yet.

Third thing I'd ask is if it's possible to have the power ups be activated the way players would active the super belch instead of by basic parrying? Personally I've found it incredibly aggravating when attempting to either save said power for a boss or as some extra power to blast a fresh wave spawn, but in trying to do so I end up having to play more or less handicapped since I can't parry without just wasting the power up. (Unless I missed something which is completely possible)

Either way fantastic update and hopefully things go well for you with the updates to this game and any future games of yours!

Thank you for your notes! I'll add: You can see some of the bosses' various animations in the Cakiary! It's a bit rudimentary, but we'll see about expanding it (haha) in the future!
As for your other suggestions, those are implemented by design. The secret boss interactions are intentionally difficult to obtain. (If you're really bothered, you can always enable cheats.)
Regardless, thank you for reaching out!

After playing some more and after a night of sleep, I can see in many regard some of these so yeah, I'd still request the power activation on Punk Pump at the least due to her mechanics with it XD

To at least explain myself on saying Pump herself would/should need it is really due to her unique mechanics with her own parry since she inhales bullets before belching them out in a counter attack, but it's also how she gets size as well.  Also doesn't help that she's extremely difficult to get helpers with compared to everyone else i feel since, if the power is active it auto pops her and prevents the player from getting helpers.  I do think her super belch being how it uses her power would be better since I think it would be a better balancing act in my opinion for Pump to try to get to larger sizes by constantly having access to parries and actively trying not to have SKU-11 pop her too early instead of using a single parry and her next attack just wasting the entire power up.
But that's just me and my whinging and whining since I do genuinely enjoy playing the game, and her especially, just sometimes is something to say even if it doesn't happen XD
Also in trying to figure out how best to get her other achievement for 20 bullets in one inhale, that's gonna take a while XD

If it helps, you don't have to get all 20 bullets with a single inhale. You just have to not spit them out until you've inhaled 20.

The new update is amazing, and there's so much content to explore!

One thing is that the new character, Pump Punk, is overpowered in Boss Rush mode; she can easily start an infinite loop of one-shotting bosses by bursting helpers.

Here's me getting to Stage 50+ by abusing this exploit.

Oh shoot, that's not supposed to work.
Patch coming soon!!!

This should be fixed in the new update. Thank you for pointing this out to us!

(1 edit)

Can you make the file available for Mac?

This keeps popping up. how do i fix it>

It looks like there could be corruption in the save data. It pains me to say this, but you might have to erase it in your appdata folder.

Hopefully, this won't be a problem in the big upcoming update.

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hokw do i vore the bosses

you have to choose silly sally and get the pink power up shoot it at a boss and then eat the boss

(+2)

Hello, this game is awesome! I love the difficulty and the fact that it's so replayable.

I found a bug where if you enter a boss stage while immobile, the boss will "steal" your kcal but you're still able to burst or descend. Cool, but if you defeat the boss, it will stuff you to full and you'll get the choice to burst or descend once again. (I was playing as Bella against Jelly when it happened)

Unfortunately, I was already at the max helpers when I discovered it so I only got points. : (

Anyway, looking forward to that next update! Cheers! 

Another thing I noticed that I found annoying is that you can eat Mold cakes during invincibility frames, which feels super cheap when they just happen to hover over your respawn position after you die and you have no chance to dodge them. 

Additionally, eating Antimatter cakes (even if you don't actually lose weight) or gaining weight during respawn invincibility will cut your invincibility short (because it replaces it with the shorter invincibility from weight gain/loss), which can lead to some cheap-feeling chain-deaths if you accidentally eat an antimatter cake after respawning. 

(+1)

Thank you for bringing this to our attention! These should be patched out when the next big update comes around.

(-4)

Dear Doublecap


Mobile port when

Hello, could you help me? I'm looking for this skin. I found it in a YouTube video. The only description it gives about it is that it's in the game options. I've been searching through all the game files and haven't found anything.


(+1)

The next update will make looking for custom skins even easier. Until then, you can find custom character sprites by looking in the Options menu and turning "Custom Sprites" to "Yes." We hope this helps!

(+1)

Ah, can't wait for the character from Fruit Gal to be added to this game.

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Honestly, that would be awesome, but it would be better if it came with the ability to customize the cakes as well. Then you could play as Fruit Girl, eating fruits rather than cakes.

Found a bug where if if you pop Shifty Sponge and then get hit by one of her bullets, it crashes the game.

Here's the error code if it helps

####

ERROR in action number 1

of  Step Event0 for object obj_sillyparticle:

Unable to find instance for object index 4

at gml_Object_obj_sillyparticle_Step_0

####

gml_Object_obj_sillyparticle_Step_0 (line -1)


seems like an easy fix, just despawn the bullets during Shiftys pop animation. (no idea if that's gonna be simple or not, cause coding can be really weird, and I don't know much about it)

This should be fixed in the next release. Thank you for bringing this to our attention!

(+2)

Incredible game, absolutely polished little package. I've already sunk hours into it and done all there is to do right now. The animations and sprites are all great, and looove the synergy between different powerups and character states and the excitement of uncovering them by accident.

If you aren't used to fixed vertical shooters my big advice is to always keep your hitbox(es) in your eyesight. Also the Anti-Matter cakes are a really valuable resource, especially if you're starting a level at a huge size and can't hit immobile right away - especially as Phoebe. There's a learning curve but I found it satisfying.

Really curious what's planned for the Campaign and looking forward to the next update! I'm probably gonna try making a custom character or two as well, thank you for including that feature!

(6 edits) (+2)

I've been playing the game for only a couple days now, and I love it! Time just melts away so quickly whenever I play! My favorite character is Phoebe, my favorite boss is Strawberry, and my favorite mode is Mixed.

Recently every time I open the game I'm getting a white box labeled code error and I can't progress past this, is anyone else having this issue?  

There seems to be a problem with the save data. I'm not sure what could have caused this.

Frustrating, Thanks anyways 

(+1)

Hiya devs! I think the game is awesome.
However, I do have some gripes with it.

Firstly, The fact that your hitbox grows larger the fatter you get is a neat idea I've never seen before in fat fetish games. Although, most of my deaths were because I felt like I could squeeze in between the bullets, but I was too fat to do so. 

I was thinking a sound cue could be added to warn you that you're about to get hit, maybe like a humming sound that gets sharper the closer you get to one.

Secondly, Silly Sally's ability offers so little in the long-run compared to the others (disregarding the fact that I use it accidentally while trying to parry). I also don't like the fact that I have to hold onto it to use it on a boss, leaving me defenseless.

idk I think conceptually it's great, but in practice it feels like it falls short. Maybe have it so that when you eat up a certain amount of cakes covered with gum, you get another ability back so that you could chain them. if it gets overpowered then it can be easily made to be chained a certain number of times.

I hope you excuse me if I sound nitpicky, but I really like this game and I'd love to see it become better.

thanks a bunch, dev team <3

(2 edits) (+3)

Always passed this game cause I thought it was only Weight gain which I'm not the biggest fan of. But seeing that its has Butt, Breast, and body inflation made me install it immediately.

A very enjoyable experience, I may no be a fan of bullet hells, but this is still good fun and for a fetish game its amazing!

Random question... but how do I get the characters that are shown in the screenshots? Are the unlocks, or are they not in the game right now? 

(+1)

They already are in the game, accessible in the character select menu. Did you download the latest version?

(3 edits) (+2)

I did, and I even looked through the files of the game... there are no sprites for some characters like Phoebe. The only option is the blank templet. I will also note: I have never downloaded any version besides 1.107.

there is a setting that changes the characters, I don't know if that's it but i think it's legacy spreites in the in-game setting

Tried that... but no luck there either.

and the customs skins? also in the options

It would be interesting if Phoebe's milk destroyed projectiles (only one), or if after reaching maximum calories, she could float while releasing milk

funnily enough, Phoebe's milk does destroy projectiles!

either my game is bugged or you are confusing the milk that comes out of Phoebe's tits, with the projectules created by the floating Phoebe or by the floating Phoebe itself

wouldn't hurt to specify a lil more here, either

yes, I forgot about the milk that Phoebe is forced to throw after becoming immobile, but what can I do, I don't get her power since it ruin the whole late game(unless you manage to keep her power active the whole time, while not dying because of her two hitbox while desperately trying to dogde the projectiles, having limited parry

it's, indeed, hard to survive with tits bein filled with milk more
milk comes out from them before that as well, so that's why i wrote the first comment up there

(+2)(-3)

Its a great game but I got two bad things to say about it.
1: Chocolate boss should have a different start up for her different attacks.
2: I personally don't like 1-hit KO games. I get this is imitating an arcade game but I despise it and I think as a community all of gaming has gotten past one hit player deaths being the default.

really like it! kinda challenging when getting bigger on later rounds haha!

(1 edit)

Playing with farts on kept making me think of Tamers12345's My Little Pony videos because of how they're used both for defense and combat.

Hello! I've made an itch.io account just so I could ask a question of help! But first I have to say this is a spectacular game! So much replayability and incentive for completionism! The cheats are unique and I would've never thought of some of them.
 I'm struggling with figuring out how to get Phoebe's unique distant helper(s)! I won't spoil what I've tested in order to obtain them, but everything that I've thought was remotely feasible and possibly the answer so far has fallen flat. I'm pretty sure I've gotten it *once*, and that was well before I realized I should remember how to replicate it :(
I am looking forward to future updates and don't see myself boring of this game anytime soon ^^

Unfortunately, Phoebe has no special distant helpers. Not every character will have them.

Thanks for the reply! That puts my mind at ease.
Again, it's a super awesome game, I can't put it any better! :D

Okay, wait, why is this actually a really good shooter?

can you tell me where to get or create custom sprites for this game?

who knows what the apples in the lower right corner mean?

(+1)(-1)

that represents what level you're on. it's an old arcade thing

FINALLY NEW CHARACTERS!!!

(1 edit) (+2)

does anyone know how to get custom skins i am confused on how to get them

(1 edit) (+1)

Overall a pretty good game, but I want to talk about Phoebe's gameplay design for a moment.

Phoebe is a high damage character. Good, cool. The shot type is great at accomplishing that. She has a bigger hitbox. Given her powerful attack that's a fair enough tradeoff, though given the game's design it forces her to spam gas a lot more than other characters just to not automatically die at high sizes. That'd be fine if she had easy access to a lot of it, or some other method of crowd control that can actually protect her somewhat- but you just have to hope your blasting forward is enough to supply you on both fronts. Which- fair, Martha has a similar situation. But Martha's power up gives her a free full screen wipe/freeze whenever she finds it, with or without a full gas gauge.

Which gets me to my actual big problem- Phoebe's unique lactation powerup. I think the design is interesting, and the calorie-boosting and passive size gain are really fun... or they could be if they were on a different character. Phoebe does not like being very big for very long. She really gets shot really badly. The lactation powerup in theory can do this- but it also eats your entire weight gauge if it successfully resolves. Your prize? Near zero damage and calorie boosts. Calories you just spent getting the calorie boost instead of actually accomplishing anything. No floats for better DPS deeper in the run, no burst for an emergency screen clear, just some calorie boosters. All this tends to do is rush Phoebe past the low/low-middle weights where her strengths are strongest and propels her into the middle-high regime. This is neither a weight range where she's comfortable to play nor is it especially close to cashing in. 

Plus due to how it works, her special finisher is 

extremely hard to execute. The droplets don't deal a ton of damage to bosses 

and it's not hard for the floaters to steal the 

finishing hit from the basic lactation droplets.

The only significant way is to have a wall of 

droplets on screen already from a prior cap-out. Oh, and using the regular lactation mode in a boss fight is practically

 an instant loss vs Vanilla because there's no way 

Phoebe is going to be able to fit through the gaps.

IMO she desperately needs some form of rework- I've had a lot of success with the other characters

 in the game, and it's very fun

But as a BE and Lactation lover,

 it's disappointing that there's been such an 

oversight in "my character"'s gameplay design.


All the same, good game. Hope that this little rant isn't too much of an annoyance.


Also it looks like my formatting started to bug out, sorry, Itch did it.

(+1)

I'll also post my high scores on the two main modes rq because why not. I don't really play Sally so I won't include her. I have tried to make Phoebe work more times than I've played Bella, fwiw

Because Itch apparently hates me, I'll have to type the scores out instead of providing screenshots 

Full Course:

Phoebe: 357990

Martha: 840390

Bella: 522980


Mixed:

Phoebe: 689140

Martha: 862140

Bella: 798790


I just had a run in Mixed prior to posting this where I tried a lot harder to get value from her powerup to understand what I might be missing- but it still felt like 80% of the time I was fighting against the character.

(Included mostly to prove I'm not just some noob with a skill issue, I've 100%'d the game lol)

(+4)

I see... Thank you for your input! It's genuinely appreciated to see someone actually point out specific problems and offer criticism instead of going "Phoebe bad" or something. I'll try to think of something for the next BIG update...

(+3)

Thanks for your consideration. c:

(3 edits)

May i ask how to have Martha "kiss a boss" & have Bella "bloat a boss"? Thank you. ;)

Edit: Nevermind, i figured it out.

I still haven't, how do you kiss a boss?

You ask very nicely.

Seriously, though, since that's a Martha-exclusive achievement, I recommend experimenting with her unique gimmicks. Maybe take a certain ability with you to a certain boss... and be sure to get plenty of hits in first.

I spent like 30 minutes just grinding Martha runs in an attempt to stumble over it already and I still have no idea how to trigger it... or what the best way to form power ups is. Or honestly what the best way to use Martha's is.

the best way to use an ability is to hit bosses until a bit of health remains. to perform it, you should have a full bar of gas and hold X/down button to kiss the boss... same thing with Sally and Bella

Might be a stupid request, does anybody still has v1.101? I had it as a collection since I'm thinking an idea, but I accidentally deleted. Doesn't really matter though, just asking.

Can someone teach me to get Bella's special helper? If I have more than 100 GP%, she automatically farts, and if I reach max size before I reach 100 GP%, I only get the option to Burst or Float down. Am I supposed to reach max size and 100 GP% at the same time by eating the durian?

(+1)

clenching holds in farts

how do you get custom skins

(1 edit) (+1)

Shit so good I downloaded and played it on my phone

(+1)

I'm dumb as hell. As of writing this there's yet to be a mobile version, so I just want to ask: What process did you take to make it run on a phone?

Use winlator, download fat fleet, extract the zip file in the app, then open the exe file in the app

(+1)

I'm having this problem where the game does open up, but everything's black. It plays the sounds, and pressing z/enter does bring me to the menu (audibly). But the screen remains black no matter what. The game only opens up for me when I set the graphics driver as VirGL. If this problem seems a tad bit too techy than average, I wouldn't wanna bother any longer about it and keep the game to my PC. 

Have you tried going to file manager?

(+1)

I've tried changing up many things. Resolutions, Directs, even trying an older version of Winlator. And sadly, none of those worked :( I'm playing it cool though, just one misfortune. You're cool, tentacoolover. Thanks for sticking around. Enjoy your time.

(1 edit)

came across a weird bug. don't know how I did it, but I was playing a game as massive martha (meowscarada skin was on) and the beam she shoots was suddenly firing slightly to the left. didn't mess up my game, but I thought I'd mention it.

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